﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game.templates.item.support
{
    public enum FishGroup
    {
        /**
         * Field EASY_WIDE.
         */
        EASY_WIDE,
        /**
         * Field EASY_SWIFT.
         */
        EASY_SWIFT,
        /**
         * Field EASY_UGLY.
         */
        EASY_UGLY,
        /**
         * Field HARD_WIDE.
         */
        HARD_WIDE,
        /**
         * Field HARD_SWIFT.
         */
        HARD_SWIFT,
        /**
         * Field HARD_UGLY.
         */
        HARD_UGLY,
        /**
         * Field WIDE.
         */
        WIDE,
        /**
         * Field SWIFT.
         */
        SWIFT,
        /**
         * Field UGLY.
         */
        UGLY,
        /**
         * Field BOX.
         */
        BOX,
        /**
         * Field HS.
         */
        HS
    }
}
